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The Age of Smart Light: How Digital Photonics Unlocks a New Wave of Innovation

Digital Photonics is at the core of ams OSRAM’s strategy, describing the combination of pixelated light emitters and sensors with digital interfaces turning them into intelligent systems. Digital Photonics, as we understand it, is transforming the role of light – from pure illumination to an intelligent, versatile technology that connects, senses and interacts. By combining advanced pixelated emitters, optical sensors, and digital interfaces, light becomes the foundation of a new generation of smart, programmable systems. Driven by megatrends, such as AI, AR/VR or robotics, this transformation is opening entirely new possibilities – faster, more efficient and more intuitive. Compared to conventional electronics systems, which rely on the flow of electrons, photonics systems can be faster, more energy-efficient, more resistant to interference, and more precise. These are inherent advantages based on the physics of light. [News] The Age of Smart Light: How Digital Photonics Unlocks a New Wave of Innovation – LEDinside

XR Training: How Extended Reality Supercharges Brain-Based Learning

In today’s fast-paced digital workplace, organizations are searching for more effective ways to skill and reskill their workforces. Extended reality (XR), which encompasses Virtual Reality (VR), Mixed Reality (MR), and Augmented Reality (AR), offers an immersive and highly effective alternative. These XR technologies are not just more engaging—they also work in harmony with how the human brain learns best. Neuroscience shows that experiential learning—learning by doing—activates multiple regions of the brain at once. XR places learners in a simulated environment that mimics real-life scenarios, tapping into the brain’s natural mechanisms for spatial and sensory learning. This immersive context not only minimizes distractions but also enhances focus and recall through contextual cues that the brain retains as lived experiences. XR Training: How Extended Reality Enhances Brain-Based Learning

UL Solutions Expands Marketing Claim Verification Into AI

UL Solutions Inc. announced that it is expanding its evaluation and verification services into the high-growth industrial software sector, advancing what is known as the industrial metaverse—virtual manufacturing environments that use data, AI, digital twins, augmented reality, and other tools to optimize physical machines and factories. UL Solutions’ related Marketing Claim Verification provides a third-party evaluation, indicating that the industrial software and advanced automation tools performed as claimed and are backed by credible evidence. Verification helps confirm that the systems powering these immersive manufacturing environments meet the performance, security, and interoperability benchmarks necessary to drive the next wave of digitalization. UL Solutions Expands Marketing Claim Verification Into AI – electrifiED

The Creator of Baby Ruth Actually Sued Babe Ruth –The Baby Ruth candy bar was created by the Curtiss Candy Company in 1920 — the same year that baseball legend Babe Ruth hit a then-record 54 home runs. But the Great Bambino was irked that the company was selling a candy bar with such a similar name to his own without offering him any royalties. Rather than take the Curtiss Candy Company to court, the Sultan of Swat decided to make his own candy bar, and in 1926 he debuted Ruth’s Home Run bar. The Curtiss Candy Company responded by turning the tables and taking Ruth to court. They accused the slugger of trying to steal their trademark and capitalize on the success of their brand. In a 1931 deposition, Curtiss founder Otto Schnering insisted the candy was named after “Baby Ruth” Cleveland — the daughter of President Grover Cleveland.  He also attested that the company came up with the name in 1919 before the baseball player had become a household name and that the name was merely coincidental. While the validity of those claims is disputed to this day, the court nonetheless ruled in favor of the candy company, forcing Ruth to end his foray into the world of candy.